AI Insights · Timothy · January 2022
Top 5 Ultracasual Games on iOS in Africa Q4 2021
Discover the performance of the top 5 ultracasual games on the iOS platform in Africa during Q4 2021, including trends in downloads, revenue, and active users.
During the fourth quarter of 2021, the top 5 ultracasual games on the iOS platform in Africa demonstrated varied performance in terms of downloads, revenue, and active users. Data from Sensor Tower provides insights into these trends.
Magic Slime: Antistress & ASMR from Finger Art Games saw its weekly revenue fluctuate, peaking at around $514 in mid-November. Weekly downloads were relatively low but showed a significant increase towards the end of December, reaching 41. Active users ranged from a low of 10 to a peak of 89 at the beginning of the quarter, with a notable surge to 70 in the last week of December.
Jelly Dye:Satisfying ASMR Game by AI Games FZ experienced steady growth in weekly revenue, culminating at $218 in mid-December. The game's weekly downloads peaked at 1.3K in mid-October but saw a decline towards the end of the quarter. Despite this, active users remained robust, peaking at 2.7K in mid-October and maintaining a strong presence throughout the period.
Slime it: Slime Game Simulator from Slime4Fun had a consistent weekly revenue trend, with a high of $206 in early October. Downloads were minimal, but there was a notable increase to 27 in the first week of December. Active users showed a gradual decline from 680 at the start of the quarter to 538 by the end of December.
Draw it by Kwalee Ltd maintained steady weekly revenue, peaking at $158 in mid-November. Downloads saw a peak of 195 in late November, while active users experienced a decline from 439 at the beginning of the quarter to 310 by the end of December.
ASMR Coloring! from Crazy Labs had a consistent revenue trend, with a high of $101 in early December. Downloads were minimal but spiked to 39 in the last week of December.
For more detailed insights and trends, visit Sensor Tower.